Branding

Visual identity for Stable Construct — a neon occult action looter-shooter. Tokens live in branding.json and feed the shared site header.

Logo

Don't look back.

Identity

Stable Construct is Hotline Miami's muzzle-flash adrenaline welded to Magicka's element-chained spellwork, strained through a Diablo loot grinder. Every frame should feel like a neon sign short-circuiting in a cathedral basement: hot magenta on violet-black, cyan runes flickering in the corners, cultists lit only by the spell arcs tearing them apart.

The palette is deliberately narrow — hot magenta #ff2bd6 is the star, with #ff7ee8 for highlights and #7a1466 for depth. Cyan #22e8ff reads as "other": runes, spell tells, UI alerts, loot drops. Warm yellow #ffe14a shows up only as crit sparks and legendary drops. Everything else sinks into violet-black #0a0612 so the action pops.

Typography: Orbitron carries display copy — wide, arcade-synth, slightly inhuman, at home on both a chrome grimoire and a CRT HUD. Inter does the heavy lifting for UI body text at small sizes so tooltips and inventory strings stay sharp on a 393-wide iPhone viewport.

Atmosphere: neon, occult, frantic, claustrophobic, synthwave. Rooms are tight. Fights are short and loud. The player is always one wrong step from death — and one perfect chain from feeling like a god. The tagline is the rule of the game: Don't look back.

Palette

Typography

Display — Orbitron
CHAIN THE CULTISTS. DON'T LOOK BACK.
UI — Inter
Five-minute runs through cramped neon corridors. Twin-stick move, chain-zap the grunts, freeze the caster, loot the drop, sprint to the next door. 0123456789.

Atmosphere

Mood descriptors that drive every art prompt and music brief.